Explore Design Constraints Prototype

In class, we will explore the technology and collaboratively create a list of various design constraints. Choose one, from this list or not.

This is a one-week, individual assignment.

Each student will choose a design constraint, and then create a single demonstrative/explorative sketch that fulfills the following goals:

  1. Gives the creator of the sketch insight into the chosen design space.
  2. Effectively communicates the space to others.
  3. Provides insight for making a design decision about this space.

For example, if we were looking at fine repetitive textures, perhaps there is a room full of objects of varying textures and texture resolutions that look better/worse, laid out along a spectrum. There is clear A/B comparison. Further, one would be able to understand how they might choose certain texture densities going forward.

See the rubric with the assignment on brightspace for further clarification of project expectations.

Remember, this is about design decisions. When working with technology where “better technology” would help, that’s not the answer. The technology is as provided, we are determining what we can do with that.

Some Possible Constraints

Mobile AR:

Novel Human-Computer Interactions

  1. Decide on a sensor and on an interaction with that sensor.

Also See:

Not as great examples of design spaces, but…

Also see:

Rubric

An up-to-date rubric is viewable with the assignment on brightspace.

Your Readme file must note what your design space is.