Final Prototype

Work in groups to create a prototype, a finished and playable experience.

The final prototype can, but does not have to be, an iteration on a previous prototype or sketch from the class.

Groups are required to use perforce for version control.

Rubric

Rubric suject to indididual project adjustment/balance.

Playtime: 1 Minute of user engagement Visuals: Polished and refined visuals Interaction: Coherent and clear UX implementation Technical: Functional, viable, gets out of the way Concept: Interesting, Effective Groupwork: Work distributed effectively, communication handled clearly.

Individual Technical Notes

You will be required to document the technical notes you are creating while working on the project, for a separate, individual, pass/fail grade.

Submission